Showing posts with label little moldin' book. Show all posts
Showing posts with label little moldin' book. Show all posts

Monday, December 16, 2013

Christmas Card 2013: Dr. Killdeath & Count Gothula's Veomous Christmas

At long, long, long last, my 2013 Christmas card slash book is finished! This is the reason I haven't posted any artwork on my blog since sometime in August-- I've been working on this thing like crazy!

Like every year, it was touch and go there for a while and I honestly wasn't sure it would be done in time for Christmas. Christmas 2013, that is. Every page took way longer to draw than I expected, my annual computer problems cropped up, and even the weather threatened to shut down the project.  

The Good News: It's finally finished, with a few days to spare before the Holiday! The Bad News: This is the last of these cards I'll be doing. I know I say that every year, but this time I mean it. So enjoy the last ever Christmas card slash book!






























As I do every year, right after I finished the 2012 card slash book I started thinking about what I was going to do for 2013. 

I'd drawn both Dr. Killdeath and Count Gothula way back in 2009 and even made a fake Little Golden Book cover starring the Doctor back then. I'd always wanted to do something with the characters and decided this was the proper venue for them.

I quickly came up with an idea where the two would battle it out with deadly Christmas gifts. For the past three years these cards slash books have been sixteen pages. This year was going to be a whopping twenty eight! Almost twice as long! I knew the extra page count would take longer to draw, so I started working on it much earlier than I usually start these things, in late August.

Thank Thor I did. Despite the fact that I started so early, it came right down to the wire again. Although this book only has two main characters, each page was incredibly complicated and took a long time to draw. Then I had my annual spate of computer problems, as my graphic tablet started unexpectedly losing its pressure sensitivity. If you've never used a graphic tablet before, trust me, that's a bad thing. 

Even the weather conspired against the project! In early December we got a huge ice storm. The last time that happened the ice downed power lines all over the city and my electricity was out for a whopping five days! Five! I sat nervously at my computer during the storm, fully expecting the power to go out any second. Fortunately that didn't happen, but it was a harrowing night.

I finally finished the thing on December 14! If I'd have started it in October or November like I usually do, I'd still be working on it at Valentine's Day!

Because of the amount of pages I had to draw, I took advantage of Photoshop and reused elements whenever possible. For some reason I have a lot of trouble drawing brains. All those fiddly little folds are really tough for me to get right. So once I drew Dr. Killdeath's brain once, I reused it on every page in which he appears. Yep, every time you see his brain, it's the same piece of art.

The same goes for the Doctor's little robotic minion. I drew him once, then started to draw him again on the next page and thought, "Why am I reinventing the wheel here?" He was basically a ball and appeared pretty much the same from any angle, so I reused him on every page as well.

Is this cheating? I like to think of it as working smarter, not harder.

Like last year, I didn't draw the pages in order. This was intentional, as it's normal for you to get better at drawing your characters as time goes by. I didn't want the later pages to look better than the early ones, so by jumping around they all have a uniform mediocrity (heh).

Drawing the pages out of order meant I had to keep track of all kinds of little details. I drew the page where Count Gothula opens the gift containing the Man Eating Tornado before he received it, so I had to remember that the gift box should be red with gold ribbon in both.

Working out of order came back to haunt me at least once though. The first time I drew the Count's castle was in a closeup on the page in which he receives the first gift. Much, much later I drew the establishing shot of the castle, and then found that it didn't match the closeup at all. So... I had to go back and redraw the closeup. Whoops!

In all we see eight deadly Christmas gifts. There were originally a lot more, but even with the expanded page count I couldn't include them all. I did manage to at least mention the rest of  them on the Soul Sucker page though.

In past years I've always written out the story first before illustrating it, so I'd know how much space I'd have for the drawing. This year I wrote out the story last, after everything had been drawn. A dangerous way to work, I know. Some pages had way too much text and I had to shrink the artwork a bit just to get it all in.

Hopefully there aren't too many typos in the text. A few always creep in, no matter how many times I proofread it.

As I said before, this will unfortunately be the last of these card slash books that I do. I enjoy working on them, but they're a lot of work. A lot. I worked on this thing virtually every day for four months! Four! And not just a few minutes a day for four months, I'm talking hours, every day, for 120 days. That's a big chunk out of my year. It's just too much work for too little reward. 

I'll probably still do some kind of Christmas thing next year, but it'll be something simpler that doesn't take up a fourth of my year. 

You can check out my earlier card slash books here:

Sunday, December 9, 2012

Christmas Card 2012: Santa Claus, The Yeti And The Really Bad Decision

At long last, my 2012 Christmas card slash book is finished! Like every year, it was touch and go there for a while and I wasn't sure whether it would be done in time for Christmas. Every page took way longer to draw than I expected, I went on vacation in the middle of working on it, and my computer conveniently broke down when I was about 95% done. I think the Universe is trying to tell me something. Anyway, enjoy this year's card slash book!








 This layout was my first ever attempt at doing a double page spread. I was very excited about the prospect and worked really hard on the story so that this page would naturally line up at the center of the book.

 Here's the double page spread broken in half so you can better see the detail.









As always I started thinking and fretting about the 2012 Xmas card as soon as I finished the 2011 one. And as always I was working on it right down to the wire. I even started early this year, in October, but the Universe just didn't care.

I wasn't even sure I was going to do a card this year, in part due to the fact that I no longer had access to the awesome printer where I used to work-- the amazing high tech printer that could fold and staple the books automatically. That business folded last Christmas and the printer was sold to Philistines that can never properly appreciate its awesomeness as I did. So I knew if I made a card this year I'd have to *gasp* pay to have it printed. In the end I decided to go for it anyway and worry about that bridge when I came to it.

Originally this year's card was going to feature Coconut Monkey, a character I drew a few years back. I always thought he had potential and wanted to use him in something. I fiddled around with that notion for several months, but just couldn't seem to come up with a coherent plot.

Then suddenly around August a completely different idea popped into my head-- one in which Santa finds his reindeer are too old to pull his sleigh and replaces them with Yeti, with predictably disastrous results. I realized the Coconut Monkey plot was going nowhere, so why not shelve it and use the Santa/Yeti idea instead? So that's what I did.

Santa and his elves figured prominently in my 2010 Xmas card, so I wanted to distance myself from that story as much as possible this year. To that end, this version of Santa doesn't live in a traditional Swiss architecture toy workshop, but in a slick, high tech domed city. He and his elves have also dispensed with the usual Christmassy garb and wear more modern, color coded uniforms. And lastly, this Santa has dumped his portly mate and is now married to a younger, shapelier Mrs. Claus.

I had a general idea of the plot, but hadn't really nailed down all the specifics before I started drawing pages. That's a dangerous way to work, but I think it turned out OK in the end. Leaving things sort of open-ended allowed me to add story elements as they came to me. For example, New Mrs. Claus wasn't in the original outline. She popped into my head about a fourth of the way into the project. Bringing her into the story helped explain why Santa would make such a bone-headed decision about the Yeti (not to mention giving me an excuse to draw boobs!). The Domed City came in fairly late as well, as did the Yeti's secret ice ray powers that cover the world. So there's something to be said for making it up as you go along!

Like last year, I didn't draw the pages in order. This was intentional, as it's normal for you to get better at drawing your characters as time goes by. I didn't want the later pages to look better than the early ones, so by jumping around they all have a uniform mediocrity (heh).

The computer readouts in Santa's situation room were inspired by Tony Stark's head's up displays in the Iron Man movies. If you look closely they're not just random infographics, most of them actually mean something. It was fun coming up with the readouts, especially on the final page.

The pages of the Yeti running amok in the city were very difficult for me to draw. I bet I sketched out some of those pages at least fifty times. I'm still not completely happy with a couple of them. There comes a point though where you just have to stop working on a project or you'll be tinkering with it the rest of your life.

I need to rethink these books slash cards. Every year they seem to get a little more complicated and become more and more ambitious. For example:

• 2008 card: 4 pages (but only 2 contained artwork), 2 characters

• 2009 book: 12 pages, 2 characters 

• 2010 book: 16 pages, 5 characters
  
• 2011 book: 16 pages, 5 main characters plus several background characters

• 2012 book: 16 pages, 8 main characters plus numerous background characters

See? They just keep escalating and getting more complex each year. If I do a book next year I think it's gonna have ONE character in it, sitting and talking for 16 pages.

Thursday, December 8, 2011

Space Dweebs Little Moldin' Book Step By Step

Now that my 2011 Xmas Card/Book is finally finished I thought I'd post a step by step look at how I work, for the two or three people out there who may be interested. 

I usually start out each page with a rough sketch. And I do mean rough. Look at that thing! It would be tough to prove I'm an artist if that's all I had to go by.

I drew the sketch in ink and then scanned it into Photoshop. I used Photoshop for the entire book, by the way.

Last year I drew very elaborate sketches and had everything planned out to the letter. This year I just sort of winged it. I did very few sketches on paper, doing most of them right on the screen in Photoshop. Most of them were stick figure chicken scratches that were sketches in the academic sense only.

Once the sketch was in place I added the text. This year's book is much wordier than last year's. I think because I had a more detailed story to tell.

The text changed practically on a daily basis too, as I condensed and reworded sentences for clarity.

Next it was time to start on the background. It might seem odd to draw the background first, but it helps me by giving me an environment into which to place my characters.

The wall and floor were each on a separate layer. I use a lot of layers when I work in Photoshop. It's a little extra work setting things up that way, but it pays off when you decide you want to change something. It's much easier to make changes when an object is isolated on its own layer.

Next I added a piece of molding between the wall and floor.

Next I added a curvy line to the floor. Why curvy? Because a curvy line is alien and futuristic.

The curvy line and molding were on separate layers, natch. 

I struggled for a while trying to come up with something to put on the wall of the Rec Room. At first I was going to add the standard futuristic flashing light panels but that seemed too cliched. Then I thought about viewports showing the vastness of the universe outside, but was afraid that would be too busy.

At the last minute I decided to steal, er, create an homage to the classic TARDIS interior from Doctor Who. I added several rows of round recessed panels (called "roundels") to a layer and then distorted them so they'd be in the proper perspective.

I thought the background needed a bit of color so I made a new layer and added yellow to the roundels.

There's lots more steps to see after the jump!

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